Water Colossus; a last-minute entry for the RIFT Create a Colossus Contest!
The sea serpent Colossus can be seen occasionally grazing the ocean surface in search for unwitting adventurers for a snack. When under attack, it takes on a secondary form by twisting and contorting bubbles of trapped air in a vortex around its vulnerable, fish-like body. This form is ever-changing; in this case it takes the shape of a many-headed hydra, with heads budding and dissipating before the eye.
I've played around with the concept of air-bubble creature parts before in a previous drawing: [link]
Made in around ten hours in Photoshop using custom brushes.
I admit I had to use quite a few photo references to get the highlights right... Could probably still use some work, I really rushed it near the end. I think my splatter brushes helped. Thank you!
The ilustration is great, and the concept, well, is just perfect for a videogame, he have a "shield" and a vulnerable main body, the idea looks quite functional on terms of game design.
Thanks! I created this character based on what I would personally want to see in a boss monster in a videogame. I'm glad my game design knowledge showed though, haha.